Showing posts with label SCI-FI. Show all posts
Showing posts with label SCI-FI. Show all posts


Endless Space 2


Release Date: May 18, 2017
Genres/Tags: Strategy, 4X, 3D, Turn-based
Developer: Amplitude Studios
Publisher: Sega
Platform: PC [Repack]
Engine: Unity 5
Steam User Rating: 81% of user reviews are positive (based on 5,561 reviews)

Interface Language: English, French, German, Spanish, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese, Traditional Chinese
Audio Language: English
Crack: built-in (CODEX)



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

OS : Windows 7,8,8.1,10 (64-bits Required)
Processor : i3 4th generation / i5 2nd generation / A6 series.
Memory : 4 GB RAM.
GPU : AMD Radeon 5800 series  or Intel HD 4000 or NVidia 550Ti.
DirectX : Version 11.
Storage : 8 GB Free space.
Sound Card : DX11 compatible.



Description :

Rarely has the business of exploring expanding exploiting and exterminating been visually appealing as it is in endless space 2. Under those great looks and personality is a game built on the space for Exxon Rizal it turns based foundations though neither diplomacy nor warfare feels especially meaningful.

Endless space 2 is remarkable for the many options it allows for going about the business of all the usual space Forex conventions. A healthy stable of races is an uncommon for example, but Inlet space 2's eight species considerably improve its replay possibilities by making each one play differently in very significant ways. The business of transporting citizens to colonies for instance is much simpler for the robotic rift born than it is for other races since they can just build new citizens on site. the tree-like unfallen extend their roots out to other systems allowing them to colonize a relative freedom as long as those branches aren't cut off and the Horatio's are all clones of an egg headed man named Horatio who thinks entirely too highly of himself. There’s a danger of predictability when you specialize each race at the point where they have a quote correct path but Inlet space too keeps playthroughs interesting with elements such as RPG like quest that grant reward for quashing rebellions are colonizing a set number of planets. Its greatest strengths though are likely its dynamic political system with up to six political parties in elections for each faction. Thus granting laws that give busts as long as you're going along with the lead party's goals. Enter Empire statesmanship sadly is way weaker crop up relations seemingly have little reference to what's happening on the map and there is little clue of the way to immediately address a problem a celebration brings up. In a lot of cases a simple link to the diplomacy panel would have made finding a solution much easier. even so little touches like these have the rewarding effect of making endless space 2 setting' feel like a living universe and not when you can easily manipulate by rigidly following a guide. you to adapt to survive regardless of which race or focus you choose and the campaigns are better for it.

Playing Endless 2 is a memorable experience the Galactic map is beautiful and each race comes with its own fantastic soundtrack and planet colonizing cutscenes. it's a little disappointing that the battles are largely automated aside from outfitting your ships in the shipbuilder and selecting a few strategic options before the fighting begins but even so the fantastic cinematic style in which they're presented make it worth leaving the auto resolve key unpressed from time to time. The elegant beauty carries over to the interface which does such a good job of not cluttering up the screen but while it's tempting to associate that simplicity with accessibility and user friendliness that's an illusion. Endless space 2 is clearly aimed at forex veterans and it keeps elements that might otherwise be spelled out limited to icons with tooltips out of an expectation that you already know what you have to do with its some similar options. That doesn't mean it doesn't try to help you along the tutorial is extremely thorough notifications that pop up suggesting which actions to take next do much to alleviate the pain of the complexity and it even has a search bar for the technology train. Once everything clicks into place it's easy to appreciate how much since the user interface makes and how conveniently it groups all of inland space 2's elements in the spots where they're most helpful.

Endless space 2 is a pleasing capable forex game with remarkable personality that apparently calculated right down to the pixel level it doesn't diverge much from the genres norms but it gives a generally satisfying forex feel with only a couple of missteps. Provided you're also okay with tackling a steep learning curve it is also a satisfying entry point for the genre.

Endless Space 2 may be a turn-based strategy, fantasy 4X game developed by Amplitude Studios.At the start of the sport , the player can choose between one among several races, each with their own perks and traits. they're then given control of a fledgling empire, which they need to expand by conquering systems. Each system has up to five planets, with their own environments, climates, stats (i.e. production, food, etc.), and sometimes anomalies. Anomalies are often explored using an explorer ship, and provides buffs or debuffs to the whole system.The planet's stats shows how powerful and effecient planets are at what, while the decision of environments decide that a planet is  able to colonize or not. the power to colonize different environments is unlocked through research. Each planet also can tend a specialization, which give buffs, with additional buffs being granted supported climate. Finally, the player can construct different structures, which give system-wide buffs and may be built a vast number of times, with a couple of exceptions. to succeed in different systems, players must follow established star lines, unless they need special technologies researched.



Repack Features :

Based on Endless.Space.2.Untold.Tales-CODEX ISO release: codex-endless.space.2.untold.tales.iso (9,192,538,112 bytes)
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Smaller Setup (archive) size (compressed from cumulative 8.7 to 6.5/6.7 GB)
Installation takes 2-4 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : it take up to 11 GB
If you want to change the game language use "Language Selector.exe" in game root.
Repack uses ZTool library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack




IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.





Mass Effect: Andromeda

Release Date: March 21, 2017
Genres/Tags: Action, Shooter, RPG, Open world, Third-person, 3D
Developer: BioWare Montreal, BioWare Edmonton
Publisher: Electronic Arts
Platform: PC [Repack]
Engine: Frostbite 3

Interface Language: English, German, Spanish, Italian, French, Russian, Polish, Portuguese-Brazil
Audio Language: English, German, French
Crack: built-in (CODEX)



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum System Requirements :

OS:Windows 7,8,8.1,10 (64-Bit required)
PROCESSOR: Intel Core i5 3570 or AMD FX-6350.
MEMORY: 8 GB RAM.
Graphics : AMD Radeon 7850 @2GB or NVIDIA GTX 660 @2GB,
Storage: 55 GB of free space.
DIRECTX: DirectX 11.



Description :

Seeking out new life and new civilizations to shoot and have sex with Mass Effect Andromeda creatively sidesteps the storytelling limitations of Mass Effect three's ending. By launching a gaggle of pioneers into an entire new galaxy what they find there's a huge and sometimes exciting action role-playing game that kept me engaged. But after the outstanding trilogy that created this universe it's a disappointing following.

There's an immediate sense of mystery as the human colony ship encounters a massive world ruining space anomaly at a hostile new alien race led by a threatening villain. But it's bizarre that Bioware went to the trouble of shipping us 2.5 million light-years away to introduce only two new alien races over more than 50 hours of campaign and major side missions and only one local joins your crew. Andromeda also re-added some major plot ideas from the first trilogy which includes another long dead civilization that's left highly advanced technology lying around. The major worlds you explore are almost all distinct from each other and most are huge granted the majority of that is empty space and there's a fair amount of repeated structures and enemy encounters populating them. But they often have unique hazards and tooling around in the Nomad is a little more interesting than simply holding down the gas button thanks to jump Jets and a simple gear ship for going up hill. there's a lot of filler in the form of MMO style fetch and kill quests too, plus scanning uninhabited planets for resources as TD as a task as it's been in any of the original trilogy but at least it's over quickly and the spaceflight scenes between them are gorgeous.
Each explorable world is home to alien monoliths that have to be activated to make the planet hospitable to colonists and whenever you see one you know there's going to be some puzzle. they don't force you to think outside the box but as someone who enjoys Sudoku number puzzles I found these to be a nice break from the action. I could do without the jumping puzzles though.

 I'm Ryder the human Pathfinder unlike Shepherd who could barely step over an ankle hi obstacle the new customizable protagonist Ryder is fantastically mobile. Just listen to that supremely satisfying jump jet that bolts you over nearly anything. Combined with the jet dash move it's easy to get comfortable running out to flank enemies giving combat a much more energetic pace compared to hunkering down behind cover. I'm still not entirely comfortable with the automatic over system though I'm never 100% certain it will work as I expect. This radically different class system is almost ridiculously open. you're limited to equipping any three of the diverse selection of abilities at any time but you can swap out your configuration and even your class profile right in the middle of a fight. That flexibility is cool but it makes those choices feel more like working around a UI limitation than a meaningful character decision and it's strange that you can swap out your powers at will but not the guns in your inventory.

Your crew is a fairly generic band of mass effect humans and aliens. There’s nothing really wrong with them and most have deep backstories to dive into but none struck me as memorable stars like Gareth Talley or Morden PB is probably the best of the cast thanks to her quirky humor and bickering with her fellow asari Alexi. but the rest seemed to conflict-free to be all that interesting everyone getting along for the most part is a little bit boring regardless of how flirty and naked.

They are part of that is because the writing is so inconsistent there are some respectable quests and excellent morally great questions where both options have compelling logic and terrible consequences. But also cheesy jokes and stilted conversations at least the voice acting is almost universally strong enough that I quickly stopped noticing the subpar human facial animations. On that note Mass Effect Andromeda is more than a little rough in the technical sense on PlayStation 4 and Xbox one it's prone to major framerate drops and hitches regardless of what's happening on screen. There’s also very noticeable in distracting texture pop-in during conversations. The companions are also a bit disappointing in combat your control over them is limited to two commands stand into place or attack a thing and you can't pause the action to place them tactically. That’s just not enough control to reliably coordinator bility combos so you're pretty much on your own. You can't equip them with gear either. Mass Effect 3 is wave-based co-op multiplayer mode returns which allows you and three teammates to make better use of the power combos to take down enemies and reach objectives quickly. It’s simple but more entertaining than you'd expect and the rewards it doles out and random card packs keeps things interesting by making you make the most of the gear you have available.

Mass Effect Andromeda is a fully action role-playing game. It has couple of remarkable moments thourgh out the game that recapture the high points of the landmark trilogy that came before it and its energetic combat and fantastic sound effects create a potent sci-fi atmosphere. But without consistently strong writing or a breakout star in its cast to carry it through the long hours and empty spaces disappointments like the lack of new races, major performance problems and no companion customization and bugs take their toll.



Repack Features :

Based on Mass.Effect.Andromeda-CPY ISO release: cpy-mea.iso (55,024,533,504 bytes).
Mass.Effect.Andromeda.Update.v1.10-CODEX (3.8 GB).
Includes all released DLCs; proper registry entries recreated.
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING re-encoded.
Selective Download feature : you can skip downloading and installing of the file you don't need like voicepacks you don't need.
Smaller Setup (archive) size (compressed from cumulative 55.1 to 28.6~29.1 GB for any single voice language).
Installation time takes : it takes approx 40 mins on 8-threads CPU and it takes approx 1 hour 20 mins on 4-threads CPU.
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : it take up to 53 GB ( but need 55 GB during installation).
At least 2 GB of free RAM (inc. virtual) required for installing this repack.
Repack uses XTool library by Razor12911.



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.




 
PREY

Release Date: May 5, 2017
Genres/Tags: Action, Shooter, First-person, 3D, Horror
Developer: Arkane Studios
Publisher: Bethesda Softworks
Platform: PC [Repack]
Engine: CryEngine 3
Steam User Rating: 88% of user reviews are positive (based on 17,858 reviews)
Interface Language: English, French, Italian, German, Spanish, Spanish (Latin America), Polish, Portuguese-Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese
Audio Language: English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian, Japanese
Crack: GOG DRM-free


ATTENTION! The minimum size of the repack is 14.9 GB, read "Repack Features" section for more details.



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum System Requirements
:

CPU: Intel i5-2400, AMD FX-8320
GPU: GTX 660 2GB, AMD Radeon 7850 2GB
Memory: 8 GB
Windows7,8,8.1,10 (64-bit required)



Description
:

Prey launch I had a game breaking bugs on PC that prevented me from recommending it. Now that's been patched and so has this review it's now updated to cover our experiences on all platforms. With a classy setting built to accommodate classic RPG mechanics we do not see often enough in modern games. Pray feels both new and nostalgic at once a wonderfully explorable science-fiction environment proves dense with interactive systems intrigue and ever-present danger and though the combat is only slightly preferable to the weak stealth options. I was a little surprised at how quickly my time played clock seemed to take up toward 40 hours before I reached the end.

The first hours of prey are enticing with a mind-bending psychological opening that foreshadow may be a story more interesting than what the most plot finishes up being. However as I roamed the enormous and fascinatingly anachronistic Space Station I came across countless small stories. Between emails audio logs and thoughtful environmental storytelling. Developer arcane did a fantastic job of making this bizarre place feel lived-in long before I ever met another living human and the surprising mobility you get made me want to turn over every metaphorical rock. which is deviance because some of those objects are actually disguised aliens who will surprise you and try to eat your face those jump scares get old after a while but they were extremely effective at making me paranoid. When I encountered survivors at first I was disappointed at the lack of dialogue options. But then I realized praise approaches more novel you're given a task such as saving someone or killing them and your actions determine your moral positions. Do you save a group of people under attack or leave them for dead, do you kill mind controlled humans or find a way to free them. It’s nice to see actions speak louder than words when it comes to RPG morality and these choices were satisfying and somewhat bluntly recognized in the ending.

Prey follows closely in the footsteps of classic first-person RPGs like System Shock 2 and Deus Ex and put some of their best ideas to good use. There’s complex character development and versatile semi open-world level design that permits you to succeed in objectives by different paths counting on your strengths. It sends you back and forth across the same moderately varied zones repeatedly but often you'll have unlocked a new ability that will let you access new nooks and crannies which keeps them interesting. All that detail goes a long way to compensate for the fact that prey isn't the best looking game out there by a long shot. I appreciate that like in fallout 4 all of the thousands of objects strewn around the map are useful in some way. Everything even the junk can be thrown in the cartoonish recycler stations and broken down into resources which you can then turn into items. So, no matter where you go on the station or even outside in the zero-g environment you're constantly rewarded just for gathering everything you can get your hands on like a space water. Inventory management can be a bit of a pain thanks to a bug that causes common items not automatically stat correctly but the auto sort button helps.

Its biggest weakness is combat fighting aliens and robots is fine but their AI is reactive or curious seeming enough to make them fun to mess with. For instance you would think the ability to turn into any object would let you play hilarious pranks on enemies. but most of the time the joke falls flat because monsters don't act confused by moving pieces of garbage they just want to kill it like they do with everything else and that's about as interesting as stealth gets you can sneak past enemies and lure them around but not much more this isn't anywhere near as stealth focused a game as arcane's other series dishonored. I did have fun messing with the innovative Glu camp but its ability to create staircases is nowhere near as full of possibility as a portal gun or a gravity gun. Other weapons are pretty typical so as soon as I got access to powers like mind control I use it to Jedi mind-trick my way past as much combat as possible. Controls feel good on mouse and keyboard but with a gamepad the first thing you'll want to do is turn off the sensitivity. Load times can trend a little on the long side on consoles though, and we've inconsistently seen some minor input lag on the ps4 that took some time to get used to and if you're a ps4 pro owner unfortunately there aren't currently any enhancements in resolution or framerate. It’s 30 frames on consoles and uncapped on PC where it runs beautifully.

Prays curious alternate history universe intriguing side quests hidden threats and detailed environmental storytelling make this space station a joy to explore. All of that picks up the slack for combat and stealth that does not feel fresh enough to sustain it throughout what are often an extended game.



Setup Features :

Based on Prey.Digital.Deluxe.Edition-PLAZA: plaza-prey.digital.deluxe.edition.iso (43,170,234,368 bytes)
Game version is: Build 10966486 (38551) GOG
Completely Lossless and MD5 Perfect : All the files are completely original after installation (not counting removed localizations).
All localizations but only 2 languages are ripped which are Russian and English, NOTHING re-encoded
There is a Selective download feature : you can skip downloading and installing of the file you don't need like credist movies and language packs.
Smaller Setup (archive) size (compressed from 40.2 to 14.9~21.6 GB, depending on selected components)
Installation time takes : It takes 13 minutes on 8-threads CPU and approx 25 minutes on 4-threads CPU
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 42 GB.
if you want to change the game language use BAT-files in game root.
Repack uses XTool library by Razor12911.
At least 2 GB of free RAM (inc. virtual) required for installing this repack.



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.



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