Showing posts with label ACTION. Show all posts
Showing posts with label ACTION. Show all posts
 
 
 The Survivalists



Release Date: October 9, 2020
Genres/Tags: Action, Survival, Isometric, 2D
Developer: Team17 Digital
Publisher: Team17 Digital
Platform: PC [Repack]
Engine: Unity
Steam User Rating: 79% of user reviews are positive (based on 91 reviews)
Interface Language: English, Portuguese - Brazil, Russian, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Traditional Chinese, Arabic, Dutch
Audio Language: none
Crack: built-in (ALI213/CreamAPI)



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum requirements :

Operating System: Windows 7 x64
CPU: AMD Phenom II X2 550 or Intel Core 2 Duo E8400
RAM: 2 GB
Graphics Card: DirectX 11 Graphics Adapter (1 GB VRAM)
DirectX: 11
HDD Space: 592 MB

      

Description :

the survivalists is team 17's latest offering on the nintendo switch and as the title suggests it's a survival game that feels like a cross between terraria and stardew valley. The game begins improper with a minor storytelling segment that feels straight out of cliche 101. You’re shipwrecked on an island and in all honesty it's self-referentially basic and you'll unlock other story segments in the form of short diary entries which you'll find scattered across the island, or rather islands. And there are a number of different biomes as well as temples to explore and as you'd expect there's some procedural generation that goes into determining exactly where and when you'll find these diary entries. What i will say about them is the text was a little bit small for my liking. However, i tend to sit rather close to the tv it may be a tiny bit of an issue for some in handheld although it really isn't a huge part of the game. In terms of the gameplay as you'd expect it's a survival game which can be played solo offline or you can join friends locally or through online play. there are several games in this genre already that do it very well, so it's going to need a few tricks up its sleeve and the first and foremost of these has to be the monkey mimic system.

In this title what they've cleverly done is essentially allowed you to program simple scripts. by holding the left trigger down you can tell one of your monkey followers to observe your actions and upon the pressing of the trigger again they'll try and replicate as best they can. For example, you might be hoovering up some of the rocks in the area and then they'll do exactly the same and they'll just go picking every item up that they can find. it can be really useful and it mitigates, some of the frustrations that come from the often lethargically slow pace that survival games can tend to lean towards. In addition to this they'll gradually improve their ability to do these tasks leveling up. Which was a nice touch as far as your character goes you can customize the look to an extent as well as give them a completely unique and original name. But it's that clever implementation of the monkey system that really stood out to me it's not perfect and it's certainly not without its flaws but you can actually do quite a bit with this system. Such as, training up several monkeys and having them attack dummies to fight alongside you in essence building your own planet of the apes. It takes a bit of getting used to and in all honesty i don't think i really utilize them as well as i could have but the possibilities here are quite extensive. As far as the basic survival gameplay goes you'll be able to craft a number of items from the local flora and fauna such as an axe head from a rock which can be used to knock down trees and thankfully break other items. The parts you gather from these are shown at the bottom of your screen and depending on which ones you're holding it will gradually expand your crafting potential. Now, once you've built a workbench this grows even more and new recipes aren't learnt you don't have to do anything in particular other than owning the specific ingredients required in their development. Which is a nice touch but potentially means that you're going to unlock everything quite quickly. But there are quite a lot of secrets here, once you've built up your ship you'll be able to sail away to other islands.

Upon which you can settle build new bases and try and defend yourself from attacks and raids which happen from time to time and can be a bit of a pain in the ass. Some of the biomes will do your character damage such as the hot lava planes or the fly infested swamps. There’s a risk and reward mechanic here that i quite liked because they usually have some good or rarer items for you to find. buildings are constructed through a blueprint screen from here you can place down your different blueprints the parts of which you'll need to gather and place within them and then use a multi-tool, which range from standard up to a much better version to complete the build. very similar to something like my time at porsche if you ever played that game to save your game a la minecraft you'll need to build a bed and then sleep the beds you get can gradually be improved to improve your stamina which can be seen down in the corner of your screen here your health bar is shown over on the left and it's actually split into two segments one determines your hunger while the other your overall health and if it's fully depleted then you will fall unconscious. but i've gotta say as you know i do enjoy survival games and i haven't actually died yet but that's not to say the title's easy on the contrary combat is downright challenging. you can perform a number of swings dependent on the stamina that you currently have or you can hold the button down to do a more powerful attack there's a dodge roll which also can function as a counter attack if you can time it just right but it never felt quite right to me. There’s a slight input delay intentionally but it's there to all of your actions. When you press the sprint button there's a momentary pause before your character sprints. When you swing your sword again a tiny little pause arrows and bows were much better and i did enjoy the way you could hold the button down to aim them. But the game will take a bit of getting used to. It has a very distinctive style and feel but the temple runs feel suitably challenging and going it alone can be quite a daunting affair. This is where setting up a bed right at the entrance and saving your game is probably a good idea. Throughout your adventures you'll discover other inhabitants of these islands. Many of them will be hostile and attack you on site and there are a number of hidden discoveries to make as you would hope such as fulfilling the wishes of these totems it will then bestow upon you a hidden chest. Which you'll need to bash open to retrieve the goods there is a secret shop that pops up every now and then.

The owner of who will offer you a variety of different items but allow you to sell your own. It’s a real relief when you find him as he'll very often provide food upgraded weapons and the keys to the ends of the different temples. Other than the biomes themselves which are very varied the next real aspect to consider is the wildlife that shares this land with you. there are tons of different animals and creatures dotted about the world and some of these will be essential to your survival i found it really important to build a bow and arrow as quickly as possible as those pesky rabbits are just too fast otherwise. But there's everything from deer to stags who will attack you and even large sharks who i was able to cheese with a little tactic called stand on the shore and shoot them in a face with an arrow. There’s a strange euphoria that would upset every vegan as your prey explodes into several piles of meat. These can be cooked up on a fire and as with every other crafting aspect more recipes become available dependent on the items you hold in your hand. One aspect that i haven't been able to go into a great deal is the cooperative elements and i really feel like this is where the game is probably at its strongest. The world is a daunting place solo and having someone along for the ride certainly and surely would make it easier and more exciting. When i dive down into the temple spelunking for treasure having another adventurer at my back would have been most welcome. What i will say is i would have preferred perhaps a few more crafting recipes than what's on offer but i would have said exactly. The same thing when i first played terraria and the developers did exactly that the same can be said for minecraft. it's a really solid first outing it feels good to play perhaps i'd tweak the controls a little bit if i had my own way in terms of the slight delay that i mentioned but it's very good fun. overall for me gameplay scores 18 out of 20. The controls are remarkably clever with the monkey system and functionally everything they've chosen to go with makes sense such as the dodge rolls and the counter attacks but personally i'd remove that slight input delay when you sprint. Controls for me score 16 out of 20.

The game visually reminds me of stardew valley it's not an exact replica of that aesthetic but it has a certain charm to it. On the one hand at times it looks like a classic top-down pixel art title whereas at others there are hand-drawn elements that almost have a cartoony self-shaded aspect to them. There’s some punchy colors and good contrast in the scenery and while not overly complex the environments lend themselves to the feeling that you are indeed abandoned on a tropical island. The procedural generation tends to veer on the side of crowding areas with flora and fauna. Meaning that you have to knock areas clear and make your own space and your own mark on the land. i liked that a lot and while i always like to customize my own character it did feel like they could have gone a little further in that area, but renaming and customizing your troop of monkey friends was pretty cool. One area which is a touch lacking are the different variety of weather effects. in my entire play session which was around about 10 or 12 hours i never got rained on i mean i don't know if it's not there or what it just never happened. i also saw no snow and weather in general was pretty static. i loved the soundtrack and as the game has an ongoing day night cycle it shifts quite dramatically at night time becomes much more melancholic and i found the overall direction of the music was really on point.

If you think to your favorite titles there's always either one piece of music or one environmental sound that sticks in your head and for me it was the night time shift and the real mood change that that music provided here. Sound effects are pretty basic but they're decent enough some of them are functional allowing you to tell when enemies are in the area or if a particular puzzle is available and that works well. In terms of performance everything's running nice and smoothly i didn't notice any major stutters or issues in that department and as you'd hope the game is fully switch-like compatible. The only issue some players may have is text size being a touch too small for them overall for me i give the visuals 17 out of 20. And as far as the audio goes i really enjoyed it i give it 18 out of 20. another day another survival game where you washed up on an island but this time round a pleasant surprise survivalists is an excellently made game that could have a massive following it scores a switch-up score of 86.



Setup Features :

Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded.
Smaller Setup (archive) size (compressed from 592 to 352 MB).
Installation takes 1-2 minutes.
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: 592 MB.
Language can be changed by editing "The Survivalists_Data\Plugins\SteamConfig.ini".
At least 2 GB of free RAM (inc. virtual) required for installing this repack.



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.





ABSOLVER DOWNFALL


Release Date: August 29, 2017
Genres/Tags: Arcade, Fighting, Beat 'em up (Brawler), Third-person, 3D
Developer: Sloclap
Publisher: Devolver Digital
Platform: PC [Repack]
Engine: Unreal Engine 4
Steam User Rating: 67% of user reviews are positive (based on 7,451 reviews)
Interface Language: English, French, German, Spanish, Polish, Portuguese-Brazil, Russian
Audio Language: English
Crack: CODEX



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum System Requirements :

OS : Windows 7,8,8.1,10 (64-Bit Required).
Processor : Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equivalent.
Memory : 8 GB RAM.
GPU : Radeon HD 6850 @1GB or GeForce GT 560Ti @1GB.
DirectX : Version 9.0.
Network : Broadband Internet connection.
Storage : 7 GB Free space.



Description :

Absolver is one of those rare fighting games that feel remarkably different from its peers though challenging its combat isn't based on memorizing complicated series of attacks but rather on taking part in a master and apprentice system of sorts. The world around it feels underdeveloped however which leaves a lot of potential unfulfilled for now.

What's here is a beautiful but small open world a ruined Empire that often looks like a water color painting brought to life. It contains several widely different biomes and features Maps complex enough that it's sometimes easy to get briefly lost in the absence of a mini-map. It's a disappointment with a Spartan campaign set here ends abruptly only a handful of hours in revealing little about its attractive lore in its few cutscenes and scripted interactions with NPCs but of course the world is only a backdrop for the action which is beautiful and fluid to watch in motion and produces moments when the free-form battles end up looking almost choreographed. If Ubisofts for honor is about the brutality of melee combat the NEM solver is about its finesse. It concerns itself mainly with martial arts hand-to-hand violence and only occasionally yields the stage-two weapons you can summon or pick up in the environment.

One of the best features of absolver is the potential to develop a fighting style that feels uniquely your own the better name for absolver would probably be absolver in that you can slowly unlock every move you see an NPC or player using against you by dodging or blocking their attacks. As long as you go on to win those fights the moves are then available in your combat deck and you can then slot them into combo strings map to four different stances corresponding to your position around an enemy. That allows for some unique encounters in both world PvP and the one versus one arenas encountered throughout the 60 level journey. That’s especially true when you toss in variables like alternate attacks for each stance abilities like heels and knock backs map to the d-pad and separate combat decks that activate after you pick up weapons or summon them with shards you earn from taking damage. Weapons are always a risk though because they break easily and your opponent can knock them out of your hands and use them against you. There are four classes of a sort base around defensive abilities such as absorbing blows by moving the left thumbstick or evading them entirely but these are less the rigid roles of most RPGs and more like the canvas on which you paint with your palette of accumulated moves. You can mix and match the moves from one school with another for unique and creative builds. One problem though is that the blocking and dodging needed to learn all these moves often seriously bogs down the otherwise fast-paced action. Farming a mini boss for his or her moves can take long dull hours as the case of one who unlocks a drunken master said. Leveling itself has a bit of a problem as absolvo does a poor job of explaining the relation of attributes to combat styles and then doesn't let you respect your character once you understand them.

If thus encourage is playing with and against other players because learning skills by dueling or fighting mini-bosses alongside another person is much faster than against npcs it's fun and any griefing currently seems manageable as zones are based around having only three players in them at once. 3 vs 3 matches are planned but won't appear until later weapons are currently limited to swords and fist weapons with more interesting options like bo staffs on hold until later. Even crashes still happen particularly in the matrix like training room where your experiment with Dex.

Absolver is built on a strong foundation and the combat remains fun and seemingly balanced long after the short campaign. All the same absolver often feels like an early access game because of its brevity and the lack of things to do with its flexible fighting system outside of simple one-on-one duels. That said its existing best parts are addicting and polished enough to possibly make the others worth the wait few fighting games have looked as beautiful and few have felt this unique.

Absolver is a martial arts-focused action game with a role-playing system .It is a PC game published by Devolver Digital and developed by Sloclap  for Windows and PlayStation 4. in this game, players control warriors and with them you fight with other players and you have to prove their that you with it and you can join the Absolver peacekeepers. The full game story-line is based  on the human being development of those characters as they all fight to get out from  their place within the retarded empire.The worriors have so many diffrent types of special fighting moves that can also be customized within a "combat deck" full of cards, where is each and every card is used to a special move. Players earn equipment, cards, and weapons by progressing through the sport. Absolver is an action role-playing game supported martial arts fighting, featuring a seamless open world with shortcuts and free-roaming, and merging single, cooperative and competitive play within the same campaign, which is played from a third-person perspective.Players build custom combinations of strikes, parries, and feints to fight other players and computer-controlled characters.Players control warrior characters referred to as Prospect who travel the fictional land of Adal to fight other players and prove their worth to become one among the Absolver peacekeepers.As a players plays and progress is the game to unlock new equipment and armor, combat styles, and weapons,usually as "loot" dropped by defeated enemies.



Repack Features :

Based on Absolver.Downfall-CODEX ISO release: codex-absolver.downfall.iso (13,737,689,088 bytes)
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Smaller Setup (archive) size (compressed from 12.8 to 6.9 GB)
Installation time takes : it takes approx 5 to 15 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: 23 GB
At least 2 GB of free RAM (inc. virtual) required for installing this repack
Repack uses XTool library by Razor12911



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.



Hellblade : Senua's Sacrifice



Release Date: August 8, 2017
Genres/Tags: Action, Slasher, Third-person, 3D
Developer: Ninja Theory
Publisher: Ninja Theory
Platform: PC [Repack]
Engine: Unreal Engine 4
Steam User Rating: 88% of user reviews are positive (based on 990 reviews)

Interface Language: English, French, Italian, German, Spanish, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian, Polish, Portuguese, Portuguese-Brazil, Russian, Simplified Chinese, Swedish, Traditional Chinese, Turkish
Audio Language: English
Crack: built-in (RELOADED + Patch to GOG DRM-free)



ATTENTION! The minimum size of the setup is just 7.7 GB, read setup features section for details.




Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

CPU : Intel i5 3570K / AMD FX-8350.
OS : Windows 7, 8, 10.
Grapchis Card :AMD Radeon R9 280X 3GB or GTX 770 with 2GB VRAM.
Storage : 30 GB Free Space.




Description :

Hellblade Senuas Sacrifice uncover sort of a goo-looking, dark, tense visual novel placing the outstandingly raw human performance of its main character front and center on her great journey into the land of the Northman. Her story is one of confusion sadness fear and loss and it's punctuated by moments of beauty and strength that has left a lasting impression on me.

But as impressive as its story is developer ninja Theory's smart design reinforces the sensory nature of the harrowing tale through subtle and intuitive mechanics. It’s vivid and liberal use of audio and visual distortion and trickery to convey the frightening effects of psychosis, hallucinations and delusions are married with the gameplay elements for an experience that rarely ever grapples over whether it's a game or story. For example, there's no HUD in hell-blade yet a course of voices shout panicked advice at senua and terror down. There’s no combat tutorial there's no objective marker or mini-map. Hell-blade is a game that you're not supposed to trust because what you see or hear or feel is rarely truthful and because of that there are moments of terrifying tension that gave me an amount of anxiety and panic that's borderline uncomfortable. Most of the game revolves around sin ewis perception of her environment you'll scour each area lining up beams or trees so the shapes of the world around her take on significance. As new elements are added these puzzles take on new layers of depth and meaning and many of those moments are profoundly rewarding when you uncover something new like a hidden path that can only be seen through a specific portal. Surprisingly combat and hell-blade is more of a palate cleanser than a core element. It punctuates a story with wave-based enemies that block progress until defeated. The simple nature of its design struck me as obligatory for the sake of interactivity rather than necessary for the experience but depth in combat eventually reveals itself near the end of the journey or an enemy variety and difficulty spike and yet like most of hell-blade. Combat is still a tense experience knowing that dying too many times in or out of combat will cause your safe to be deleted and you'll be forced to start from the beginning for real.

Hell-blade is a master class of atmosphere storytelling and the marriage of mechanical and conceptual design. while there are moments that feel shoehorned in to remind us that were playing a video game the care and attention ninja theory have clearly poured into seonhwa and her story are nothing short of amazing. this is a game everyone should play and I'm thankful for the opportunity to have lived inside the mind of sin UO however briefly.




Setup Features :

Based on Hellblade.Senuas.Sacrifice-RELOADED ISO release: rld-hesesa.iso (13,877,149,696 bytes)
Hellblade Comic from GOG Goodies added
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective download feature: you may skip downloading and installing of game documentary video (you can watch it here any time: https://www.youtube.com/watchv=rEfUajzJv5U)
Significantly smaller archive size (compressed from 12.9 to 7.7~9.5 GB)
Installation takes 10-15 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 22 GB
Changed language by editing "Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api.ini" file if you play the Steam version
Use "language_setup.exe" in game root to change the game language if you converted the game to GOG version
Repack uses pZlib library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.



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