Showing posts with label SHOOTER. Show all posts
Showing posts with label SHOOTER. Show all posts


Tom Clancy's Ghost Recon : Wildlands

Release Date: March 7, 2017
Genres/Tags: Action, Shooter, Open world, First-person, Third-person, 3D
Developer: Ubisoft Paris, Ubisoft Annecy, ...
Publisher: Ubisoft Entertainment
Platform: PC [Repack]
Engine: Anvil Engine 2
Steam User Rating: 76% of user reviews are positive (based on 33,392 reviews)

Interface Language: English, Simplified Chinese, Traditional Chinese, Japanese, Dutch, Polish, Portuguese-Brazil, Russian, Czech Korean, French, Italian, German, Spanish, Spanish (Latin America), Arabic
Audio Language: English, French, Italian, German, Spanish, Spanish (Latin America), Japanese, Portuguese-Brazil, Russian
Crack: built-in (DeltaT NEW)



ATTENTION! The minimum size of the repack is just 30.3 GB, read repack features section for details.




Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirement :

CPU: Intel Core i5-2400S @ 2.5 GHz or equivalent.
GPU: NVIDIA GeForce GTX 660 / GTX 750 Ti / GTX 950 / GTX 1050 (2GB VRAM with Shader Model 5.0 or better) – See supported List*
VRAM: 2GB.
RAM: 6GB.
OS: Windows 7,8,8.1,10(64-bit Required)
Storage: 50GB free space.



Description :

Getting things done by any means necessary is what Ghost Recon wildlands is all about. Despite its tactical pedigree as a Tom Clancy universe game your best laid plans will often go comically awry that's when it really begins to shine especially in co-op.

Wildlands version of the South American country of Bolivia is massive it includes more than 20 provinces and each has at least one cartel boss hidden weapons and more. You can roam the whole map from the get-go and it has jungles mountains deserts and more. They all look great and impact how you play with varying amounts of cover and vehicles. Unfortunately vehicles don't control well and you're forced to spend a ton of time using them to cover all the terrain. Choppers in particular take a while to break in also it's common for high priority targets to jump into a vehicle and flee which gets frustrating.

Wildlands main issue is poor mission variety you need to draw the bosses out through missions which are repetitive combination of blowing things up stealing things extracting targets or killing the same three kinds of enemies over and over. These issues might have spelled doom if not for wildlands great sandbox style unpredictability yes you may be on your 10th extraction mission but they play out like different action movie scenes. When things don't go as planned the madness that follows is what saves wildlands.

Weapons come down to personal preference though SMGs and shotguns felt too limited. The loot lust is there but it's more to satisfy your aesthetic goals and not because you need better guns and most of the upgrades and wildlands from weapons to skill trees are incremental. Your sniper scope will sway less you can run further and so on they are useful but not very alluring. Likewise the skill trees are disappointingly short by the end I had almost everything that's fine when you're playing alone and your AI companions are so hands-off that you need to compensate. However, it's a shame to not have to make any choices in coordinate and co-op.

Wildlands is definitely best played in co-op however co-op is also harder. I died way more when playing with real players than I ever did alone. Your AI squad isn't there to support you they're there to enable you they're wonderful at handling tasks but have almost zero initiative. They also allow you to use sync shot to simultaneously take out multiple targets its quick fun and super powerful. The squad also has moments of clairvoyance while they'll spot enemies behind walls plus they can also take a lot of punishment and they almost always revive you when you're down. In coop human players are just as squishy and dumb as you are sync shot still exists but its manual and trades effectiveness for skill and fun. Playing with friends also allows you to use multiple vehicles effectively. Which opens up new options and works to alleviate the repetition problem I mentioned earlier co-op is also drop-in dropout and it works seamlessly. There’s no waiting for someone to spawn in no loading no red tape about what you can or can't do. If someone in your game has a fast travel point or an unlocked mission it's available to anyone and that progress saves when you go back and forth between solo and co-op. it's a slick system that keeps frustration and timee and menus to a minimum.

It took me 42 hours and seventeen thousand bullets to see and do everything and Ghost Recon wildlands. This huge wide-open shooter continuously lack in giving the verity in missions and the vehicle physics is not good too but its amazing sandbox style gameplay and a very smooth and fun to play co-op mode kept me replaying this game over and over again for more adventure and madness.

Tom Clancy's Ghost Recon Wildlands is fully published and developed by Ubisoft. Ireleased worldwide on 7, Mar, 2017, for Xbox One, PlayStation 4 and Microsoft Windows. This game has sort of environments like mountains, forests, deserts and salt flats. Game played from a third-person perspective with an optional person view for gun aiming. Gamers play this game  as a part of the Delta Company, 1st Battalion , 5th top very Special Forces Group, also recognized as to as "Ghosts", a just with in the game dramatically based elite special operations unit of the us Army with the Joint Special Operations Command. It does not contain the futuristic setting used in Future Soldier and Advanced Warfighter, but rather adopts a modern-day setting. As a result to that, the equipment featured within the game is predicated on weapons and kit commonly employed by military forces round the world. However, it features some equipment from the real world, like drones. Tom Clancy's Ghost Recon Wildlands is that the first game that offers an amazing open world experience as it has everything from small details to big landscapes in which has every environmental element. Which consists of around 9 differing-different types of things, such as: forests, desert, mountains, salt flats, and also have some new feature such as day-night cycle also as the dynamic weather system .All over action of the game are fantastic and adventurous.



Repack Features :

Based on Build 4073014 game release: 86.5 GB
Tom.Clancy's.Ghost.Recon.Wildlands.Build.4073014.Crack.Only.NEW-DeltaT applied over
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective download feature : you can skip downloading and installing of file you don't need like speech packs.
Smaller Setup (archive) size (compressed from 86.5 to 30.3~34.9 GB, depending on selected components)
Installation time takes : it takes approx 45 mins on 8-threads CPU and it takes approx 1 hour 30 mins on 4-threads CPU
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 87 GB
Repack uses ZTool library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack


Selective Download :

You can skip files you don't need like downloading of voicepacks. Here is the list of selective files.
fg-selective-english.bin
fg-selective-brazilian.bin
fg-selective-french.bin
fg-selective-german.bin
fg-selective-italian.bin
fg-selective-japanese.bin
fg-selective-mexican.bin
fg-selective-russian.bin
fg-selective-spanish.bin



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.






Get Even

Release Date: June 21, 2017
Genres/Tags: Action, Shooter, First-person, 3D
Developer: The Farm 51
Publisher: Bandai Namco Entertainment
Platform: PC [Repack]
Engine: Unreal Engine 3
Steam User Rating: 82% of user reviews are positive (based on 35 reviews)

Interface Language: English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian
Audio Language: English
Crack: built-in (CODEX)



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

Processor: AMD CPU Phenom II X4 940 or Intel CPU Core i5-2500K @3.3GHz.
OS:Windows 7,8,8.1,10 (64-Bit Required)
Graphics: AMD GPU Radeon HD 7870 or Nvidia GPU GeForce GTX 660.
SOUND CARD: DirectX Compatible.
Storage: 40 GB Free Space.



Description :

Get Even is a frustrating game not because of anything to do with the mechanics presentation or concept because those all range from serviceable to really very intriguing. Get Even is frustrating to me because it's a good enough game with a really solid concept that sets off the best thriller we've seen in a game in a long time and then proceeds to squander it all. The strongest element of Get Even is the story you are coal black and only thing you know at the outset is that you're going to rescue a female hostage and are warned not to follow through. You have your cell phone with a handful of apps to help you navigate via heat signatures spot cleaned away blood and scan evidence as well as a silenced pistol and a unique rifle I'll touch on more in a moment. Giving you a taste of the kind of trained killer that black might be, the rescue goes sideways and following that you're suddenly in a completely new environment and onto a new unknown factor.

Ruining as few details as possible the setup and structure of Get Even is almost immediately evocative of PS1 classics LSD dream emulator. Black was not feeling those moments as you were going through them rather they were being run back to him by the Pandora unit. The sci-fi oculus like headset can viscerally bring people into memories their own or others to be relived. Eventually you're pulled from reliving those pivotal moments the reality of the saw as two amputated psychiatric hospital run by the mysterious red. The doctor is lazy to reveal too much except for 2 things. He created the Pandora unit and black is supposedly here of his own will to discover the truth about the girl. Perspective is the strength of the story and often is not clear whether black or his recollection can be entirely trusted. Memories can twist over themselves and start to glitch out if you don't stick completely descript for sections that the brain has glossed over becomes hugely abstract. Even when outside of the confines of a memory some fantastic musical backing, sound design and changing environmental details create very real feelings of unease and trepidation. It never actually trips into Silent Hill territory or moves past thriller territory into horror country but the audio has the kind of polish that gets into your head regardless. I briefly mentioned the phone earlier and one of its many functions is scanning and disparate pieces of evidence that black can uncover or naturally finds through exploring his environment.

A sure way into the game you gain access to an investigation room that both serves as the literal trophy corkboard web of evidence as well hub to revisit past stages to search for what you missed the first time. This is where I felt the plot of Get Even is let down a lot my chosen linear structure. The story that they do tell is fine enough and the twist towards the end is great but it would be just as great of a movie with little adaptation. Black is shuttled from memory to memory and red helps clarify the major events of the memories as you go through them. However, doing the amazing effort got into the atmosphere it's not a huge stretch to seek it even break away from the hand-holding. it Get Even had the bravery to let off a leash even to a degree allow the players to use that investigation room to put those pieces together themselves and come to their own conclusions or create theories as they go the game could easily have elevated itself to the cult status enjoyed by games like zero escape the witness or Dark Souls. The structure and narrative are there for it and what is there shows me that this is a team that would hardly be able to pull it off. While the plot and presentation surrounding it are by far the most exciting thing to talk about for Get Even the rest really could be summarized as business as usual unfortunately. Black has many cool uses for his phone that assist in solving puzzles but they stopped as basic puzzles like turning off all the heated valves to stop steam erupting from a pipe or tracking a wire back to the fuse box. the occasional shooting almost always happens as you would expect it to with a focus on stealth thanks to the one unique ID on the game the corner gun allows you to pivot a firearm 90 degrees to either side suggesting a stealth approach to every encounter between your map and the corner gun you're almost over aware of your environment. As less of a matter of the usual peekaboo game that most shooters are playing these days and more figuring out the puzzle in how to take out the enemy without alerting them to your presence Failing just reverts to the box standard cover shooting.

So, it's not crippling to fail it but it does sting to lose the one interesting gameplay tidbit and Get Even. There is something to love about Get Even and in fact it's easy to see where it could have moved past just being good and launched into being great which is a shame to see.

Get Even is a survival horror pc game from first-person shooter genera.The game is published by Bandai Namco Entertainment and developed by The Farm 51 for Xbox One, PlayStation 4 and Microsoft Windows.

As the game is completely played from a first-person perspective,it has a full feature as of adventure, puzzle, and shooter games. Combat is analogous thereto of most first-person shooters, although it's discouraged, with the reason that killing people threatens the steadiness of the memory and will cause it to interrupt down completely. The player have a choice if they want it to play with aggression or play it in stealth way,which also affects the final ending they receive.So,with that this game become even more exciting to explore.You also has a small weaponry with you so that you can defeat enemies in your way, including shotguns , assault rifles, and pistols, also because if you choose to eliminate someone with a stealth kill at close encounters. One unique aspect of combat may be a device referred to as the CornerGun. When it's equipped, the player can turn the gun at a 90-degree angle and appearance and/or fire a weapon therein direction using the smartphone. Combined with the game's emphasis on using cover, it allows the player to fireside around corners or over the highest of low walls and tables.



Repack Features :

Based on Get.Even-CODEX ISO release: codex-get.even.iso (29,614,735,360 bytes)
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective Download feature: There are bonus OST files which you can skip downloading and installing.
Smaller Setup (archive) size (compressed from 27.6 to 13.4~13.5 GB)
Installation takes 25-45 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : 30 GB
If you want to change the game language use "Language Selector.exe" in game's "Binaries\Win64" folder.
At least 2 GB of free RAM (inc. virtual) required for installing this repack


IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.





Mass Effect : Andromeda

Release Date: March 21, 2017
Genres/Tags: Action, Shooter, RPG, Open world, Third-person, 3D
Developer: BioWare Montreal, BioWare Edmonton
Publisher: Electronic Arts
Platform: PC [Repack]
Engine: Frostbite 3
Interface Language: English, German, Spanish, Italian, French, Russian, Polish, Portuguese-Brazil
Audio Language: English, German, French
Crack: built-in (CODEX)



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum System Requirements :

OS:Windows 7,8,8.1,10 (64-Bit required)
PROCESSOR: Intel Core i5 3570 or AMD FX-6350.
MEMORY: 8 GB RAM.
Graphics : AMD Radeon 7850 @2GB or NVIDIA GTX 660 @2GB,
Storage: 55 GB of free space.
DIRECTX: DirectX 11.



Description :

Seeking out new life and new civilizations to shoot and have sex with Mass Effect Andromeda creatively sidesteps the storytelling limitations of Mass Effect three's ending. By launching a gaggle of pioneers into an entire new galaxy what they find there's a huge and sometimes exciting action role-playing game that kept me engaged. But after the outstanding trilogy that created this universe it's a disappointing following.

There's an immediate sense of mystery as the human colony ship encounters a massive world ruining space anomaly at a hostile new alien race led by a threatening villain. But it's bizarre that Bioware went to the trouble of shipping us 2.5 million light-years away to introduce only two new alien races over more than 50 hours of campaign and major side missions and only one local joins your crew. Andromeda also re-added some major plot ideas from the first trilogy which includes another long dead civilization that's left highly advanced technology lying around. The major worlds you explore are almost all distinct from each other and most are huge granted the majority of that is empty space and there's a fair amount of repeated structures and enemy encounters populating them. But they often have unique hazards and tooling around in the Nomad is a little more interesting than simply holding down the gas button thanks to jump Jets and a simple gear ship for going up hill. there's a lot of filler in the form of MMO style fetch and kill quests too, plus scanning uninhabited planets for resources as TD as a task as it's been in any of the original trilogy but at least it's over quickly and the spaceflight scenes between them are gorgeous.

Each explorable world is home to alien monoliths that have to be activated to make the planet hospitable to colonists and whenever you see one you know there's going to be some puzzle. they don't force you to think outside the box but as someone who enjoys Sudoku number puzzles I found these to be a nice break from the action. I could do without the jumping puzzles though.

 I'm Ryder the human Pathfinder unlike Shepherd who could barely step over an ankle hi obstacle the new customizable protagonist Ryder is fantastically mobile. Just listen to that supremely satisfying jump jet that bolts you over nearly anything. Combined with the jet dash move it's easy to get comfortable running out to flank enemies giving combat a much more energetic pace compared to hunkering down behind cover. I'm still not entirely comfortable with the automatic over system though I'm never 100% certain it will work as I expect. This radically different class system is almost ridiculously open. you're limited to equipping any three of the diverse selection of abilities at any time but you can swap out your configuration and even your class profile right in the middle of a fight. That flexibility is cool but it makes those choices feel more like working around a UI limitation than a meaningful character decision and it's strange that you can swap out your powers at will but not the guns in your inventory.

Your crew is a fairly generic band of mass effect humans and aliens. There’s nothing really wrong with them and most have deep backstories to dive into but none struck me as memorable stars like Gareth Talley or Morden PB is probably the best of the cast thanks to her quirky humor and bickering with her fellow asari Alexi. but the rest seemed to conflict-free to be all that interesting everyone getting along for the most part is a little bit boring regardless of how flirty and naked.

They are part of that is because the writing is so inconsistent there are some respectable quests and excellent morally great questions where both options have compelling logic and terrible consequences. But also cheesy jokes and stilted conversations at least the voice acting is almost universally strong enough that I quickly stopped noticing the subpar human facial animations. On that note Mass Effect Andromeda is more than a little rough in the technical sense on PlayStation 4 and Xbox one it's prone to major framerate drops and hitches regardless of what's happening on screen. There’s also very noticeable in distracting texture pop-in during conversations. The companions are also a bit disappointing in combat your control over them is limited to two commands stand into place or attack a thing and you can't pause the action to place them tactically. That’s just not enough control to reliably coordinator bility combos so you're pretty much on your own. You can't equip them with gear either. Mass Effect 3 is wave-based co-op multiplayer mode returns which allows you and three teammates to make better use of the power combos to take down enemies and reach objectives quickly. It’s simple but more entertaining than you'd expect and the rewards it doles out and random card packs keeps things interesting by making you make the most of the gear you have available.

Mass Effect Andromeda is a fully action role-playing game. It has couple of remarkable moments thourgh out the game that recapture the high points of the landmark trilogy that came before it and its energetic combat and fantastic sound effects create a potent sci-fi atmosphere. But without consistently strong writing or a breakout star in its cast to carry it through the long hours and empty spaces disappointments like the lack of new races, major performance problems and no companion customization and bugs take their toll.



Repack Features :

Based on Mass.Effect.Andromeda-CPY ISO release: cpy-mea.iso (55,024,533,504 bytes).
Mass.Effect.Andromeda.Update.v1.10-CODEX (3.8 GB).
Includes all released DLCs; proper registry entries recreated.
If you have a Menu Mouse problem the Fix is available in "Menu Mouse Fix" folder use after installation.
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
Bonus Soundtrack in WAVe format and Trial executable ripped, NOTHING re-encoded.
Selective Download feature : you have ability to skip the downloading and installing of voicepacks if you don't need them.
Smaller Setup (archive) size (compressed from cumulative 55.1 to 28.6~29.1 GB for any single voice language).
Installation time takes : it takes approx 40 mins on 8-threads CPU and it takes approx 1 hour 20 mins on 4-threads CPU.
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : up to 53 GB (but it take 55 GB during installation).
At least 2 GB of free RAM (inc. virtual) required for installing this repack.
Repack uses XTool library by Razor12911.



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.



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