Mass Effect : Andromeda
Release Date: March 21, 2017
Genres/Tags: Action, Shooter, RPG, Open world, Third-person, 3D
Developer: BioWare Montreal, BioWare Edmonton
Publisher: Electronic Arts
Platform: PC [Repack]
Engine: Frostbite 3
Interface Language: English, German, Spanish, Italian, French, Russian, Polish, Portuguese-Brazil
Audio Language: English, German, French
Crack: built-in (CODEX)
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Minimum System Requirements :
OS:Windows 7,8,8.1,10 (64-Bit required)
PROCESSOR: Intel Core i5 3570 or AMD FX-6350.
MEMORY: 8 GB RAM.
Graphics : AMD Radeon 7850 @2GB or NVIDIA GTX 660 @2GB,
Storage: 55 GB of free space.
DIRECTX: DirectX 11.
Description :
Seeking out new life and new civilizations to shoot and have
sex with Mass Effect Andromeda creatively sidesteps the storytelling limitations
of Mass Effect three's ending. By launching a gaggle of
pioneers into an
entire new galaxy what they find there's a
huge and sometimes exciting action role-playing game that
kept me engaged. But after the outstanding trilogy that created this universe
it's a disappointing following.
There's an immediate sense of mystery as the human colony ship encounters a massive
world ruining space anomaly at a hostile new alien race led by a threatening
villain. But it's bizarre that Bioware went to the trouble of shipping us 2.5
million light-years away to introduce only two new alien races over more than
50 hours of campaign and major side missions and only one local joins your crew.
Andromeda also re-added some major plot ideas from the first trilogy
which includes another long dead civilization that's left highly advanced
technology lying around. The major worlds you explore are almost all distinct
from each other and most are huge granted the majority of that is empty space
and there's a fair amount of repeated structures and enemy encounters populating
them. But they often have unique hazards and tooling around in the Nomad is a
little more interesting than simply holding down the gas button thanks to jump
Jets and a simple gear ship for going up hill. there's a lot of filler in the
form of MMO style fetch and kill quests too, plus scanning uninhabited planets
for resources as TD as a task as it's been in any of the original trilogy but
at least it's over quickly and the spaceflight scenes between them are gorgeous.
Each explorable world is home to alien monoliths that have to be activated to make
the planet hospitable to colonists and whenever you see one you know there's
going to be some puzzle. they don't force you to think outside the box but as
someone who enjoys Sudoku number puzzles I found these to be a nice break from
the action. I could do without the jumping puzzles though.
I'm Ryder the human Pathfinder unlike Shepherd
who could barely step over an ankle hi obstacle the new customizable protagonist
Ryder is fantastically mobile. Just listen to that supremely satisfying jump
jet that bolts you over nearly anything. Combined with the jet dash move it's
easy to get comfortable running out to flank enemies giving combat a much more
energetic pace compared to hunkering down behind cover. I'm still not entirely
comfortable with the automatic over system though I'm never 100% certain it
will work as I expect. This radically different class system is almost
ridiculously open. you're limited to equipping any three of the diverse
selection of abilities at any time but you can swap out your configuration and
even your class profile right in the middle of a fight. That flexibility is
cool but it makes those choices feel more like working around a UI limitation
than a meaningful character decision and it's strange that you can swap out
your powers at will but not the guns in your inventory.
Your crew is a fairly generic band of mass effect humans and aliens. There’s nothing
really wrong with them and most have deep backstories to dive into but none
struck me as memorable stars like Gareth Talley or Morden PB is probably the
best of the cast thanks to her quirky humor and bickering with her fellow asari
Alexi. but the rest seemed to conflict-free to be all that interesting everyone
getting along for the most part is a little bit boring regardless of how flirty
and naked.
They are part of that is because the writing is so inconsistent there are some respectable
quests and excellent morally great questions where both options have compelling
logic and terrible consequences. But also cheesy jokes and stilted conversations
at least the voice acting is almost universally strong enough that I quickly
stopped noticing the subpar human facial animations. On that note Mass Effect
Andromeda is more than a little rough in the technical sense on PlayStation 4
and Xbox one it's prone to major framerate drops and hitches regardless of
what's happening on screen. There’s also very noticeable in distracting texture
pop-in during conversations. The companions are also a bit disappointing in
combat your control over them is limited to two commands stand into place or
attack a thing and you can't pause the action to place them tactically. That’s
just not enough control to reliably coordinator bility combos so you're pretty
much on your own. You can't equip them with gear either. Mass Effect 3 is
wave-based co-op multiplayer mode returns which allows you and three teammates
to make better use of the power combos to take down enemies and reach
objectives quickly. It’s simple but more entertaining than you'd expect and the
rewards it doles out and random card packs keeps things interesting by making
you make the most of the gear you have available.
Mass Effect Andromeda is a fully action role-playing game. It has couple of remarkable moments thourgh out
the game that recapture the high points of the landmark trilogy that came
before it and its energetic combat and fantastic sound effects create a potent sci-fi
atmosphere. But without consistently strong writing or a breakout star in its
cast to carry it through the long hours and empty spaces disappointments like
the lack of new races, major performance problems and no companion
customization and bugs take their toll.
Repack Features :
Based on Mass.Effect.Andromeda-CPY ISO release: cpy-mea.iso (55,024,533,504 bytes).
Mass.Effect.Andromeda.Update.v1.10-CODEX (3.8 GB).
Includes all released DLCs; proper registry entries recreated.
If you have a Menu Mouse problem the Fix is available in "Menu Mouse Fix" folder use after installation.
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
Bonus Soundtrack in WAVe format and Trial executable ripped, NOTHING re-encoded.
Selective Download feature : you have ability to skip the downloading and installing of voicepacks if you don't need them.
Smaller Setup (archive) size (compressed from cumulative 55.1 to 28.6~29.1 GB for any single voice language).
Installation time takes : it takes approx 40 mins on 8-threads CPU and it takes approx 1 hour 20 mins on 4-threads CPU.
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : up to 53 GB (but it take 55 GB during installation).
At least 2 GB of free RAM (inc. virtual) required for installing this repack.
Repack uses XTool library by Razor12911.
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