Total War : Warhammer II
Release Date: September 28, 2017
Genres/Tags: Strategy, Grand strategy, Top-down, 3D
Developer: Creative Assembly
Publisher: Sega
Platform: PC [Repack]
Engine: in-house
Steam player Rating: 87% of players reviews are +tive (based on 12,531 reviews)
Interface Language: English, Polish, Russian, Turkish, Portuguese-Brazil, French, Italian, German, Spanish, Czech, Korean, Simplified Chinese, Traditional Chinese
Audio Language: Complete: English. Partial: French, Portuguese-Brazil, Russian, Italian, German, Spanish, Czech, Korean, Polish, Turkish Simplified Chinese, Traditional Chinese
Crack: built-in (CODEX)
ATTENTION! The minimum size of the setup is just 27 GB, read setup features section for details.
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Minimum System Requirements :
Operating System: Windows 7 (64 Bit Required).
Processor: Intel Core 2 Duo 3.0Ghz.
RAM: 4 GB/5 GB*
Install size: 60 GB.
Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p.
Description :
As a series total war certain to offer its best when creating on an already established foundation. Napoleon surpassed Empire Attila exceed Rome too and in constant fashion total war Warhammer 2 has pushed beyond. The first creating the foremost full-clad and engaging campaign the veterans series is available so far.
The headliners of this high fantasy battle royale are four extremely distinct armies all of which are fun to command. The enigmatic Lizard Men bring a combination of rampaging dinosaurs and highly potent magic to the field. Their mid and high tier units present interesting tactical considerations for where and when to commit to the melee. Since they're prone to rampage and decide they don't need your stupid orders anymore once they get in the thick of it. Despite their shared heritage the High Elves and their edgy or dark elf cousins are about as far from Reese kins of one another as you can get. High elf armies fill a niche that none of the original Total War Warhammer factions really could with a focus on small expensive units that each represent the very peak of discipline and martial excellence. Watching a unit of dauntless sword masters hold a charge as satisfyingly reminiscent of the prelude to Peter Jackson's Lord of the Rings films with flashing swords cutting effortlessly through the varied horrors of sailing your line. High elves don't have much of a stomach for gore though and fight the hardest at the beginning of a battle before they've started to take casualties and get blood on their expensive cure asses. That makes Dark Elves a fantastic contrast because they become more deadly the more viscera has been spilled. They have a focus on wicked frenzied units that evoke the sinister undignified versions of Grimm's fairy tales. Lastly the Skaven are the centerpiece of the whole operation and one of the most truly different factions I've ever handled in a total war game. They inhabit ruins which an enemy can only identify as a settlement by sending an army to investigate them allowing major cities to hide in plain sight. their roster focuses on swarms of cheap units supported by powerful specialists like the hilarious and deadly doom wheel is a great fit for players who don't bat an eye at throwing lives away to get the job done and it's a great bonus that these factions can battle against the original total war Warhammer factions and multiplayer if you own both games.
Each faction also offers an array of interesting campaign mechanics Skaven spread their own brand of corruption similar to chaos and vampires in the first game while High Elves can use intrigue to spark tensions between any two factions. When you add in the ability to explore ruins and shipwrecks powerful rights that can be activated for strong temporary bonuses and the overarching battle for control of the vortex that determines victory the amount of micromanagement can start to feel overwhelming. The theme of Warhammer 2's campaign seems to be the LLL never sit around hitting end turn while waiting for buildings and armies to finish. This is an improvement from Warhammer 1 at the same time there was definitely an adjustment period. Where I had to learn that prioritizing a few things was more effective than trying to play with all of the shiny new toys at once. The Great War Tex campaign itself is this sequels greatest triumph as the major factions raced to complete rituals that represent distinct milestones on the path to victory and sabotage one another in the process. The world grows more hectic and dangerous. All the while new pieces of a simple but effective story with an interesting twist are revealed. Total war has always struggled to make the end game interesting after you've built a powerful Empire and while the chaos invasion in the last game was a decent attempt to correct this the vortex campaigns increasing application of external pressure and tense final battle make it look amateurish. However, it still falls short in the typical Total War weak spots notably politics and diplomacy.
I feel like a broken record saying this is the best total war game so far since I've felt that way about each major release since Attila but creative Assembly's designers are really honing their campaigns and factions consistently from game to game and that progression is clearly on display in total war Warhammer 2. Each of the four factions is distinct and fun to play the story and objective driven campaign is a league above anything we've seen in the total war series before in both design and presentation. Total War: Warhammer II may be a turn-based strategy and real-time tactics computer game developed by Creative Assembly and published by Sega.The game was released for Microsoft Windows-based PCs on 28,Sept,2017.The game have absolute tactics game-play just like all the game with some of other addition within the Total War full series.The game add some amazing races events in the single player campaign mode with the Lizardmen, High Elves, Dark Elves and Skaven.Those that own races from the primary game will have an equivalent races unlocked for multiplayer.
Setup Features :
Based on Total.War.WARHAMMER.II.Curse.of.the.Vampire.Coast-CODEX ISO release: codex-total.war.warhammer.ii.curse.of.the.vampire.coast.iso (42,825,056,256 bytes)
Total.War.WARHAMMER.II.Curse.of.the.Vampire.Coast.Language.Pack-PLAZA (28.5 GB) installed over
All released DLCs included and activated
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective download feature : You can skip downloading and installing of files you don't need like language packs. English is included by default
Smaller Setup (archive) size (compressed from cumulative 68.4 to 27~27.5 GB for any single language)
Installation time takes : it takes approx 30 mins on 8-threads CPU + SSD and it takes approx 40 mins on 4-threads CPU + SSD and it takes approx 1 hour on 4-threads CPU + HDD.
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: 53 GB
Repack uses XTool library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack
Selective Download :
You have ability to skip downloading of language files you don't need. English is included by default. Here is the list of such files:
fg-selective-brazilian.bin
fg-selective-czech.bin
fg-selective-french.bin
fg-selective-german.bin
fg-selective-italian.bin
fg-selective-korean.bin
fg-selective-polish.bin
fg-selective-russian.bin
fg-selective-spanish.bin
fg-selective-turkish.bin
fg-selective-chinese-simplified.bin
fg-selective-chinese-traditional.bin
IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.
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