Get Even
Release Date: June 21, 2017
Genres/Tags: Action, Shooter, First-person, 3D
Developer: The Farm 51
Publisher: Bandai Namco Entertainment
Platform: PC [Repack]
Engine: Unreal Engine 3
Steam User Rating: 82% of user reviews are positive (based on 35 reviews)
Interface Language: English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian
Audio Language: English
Crack: built-in (CODEX)
Download :
Download utorrent for windows utorrent
Download utorrent for android on playstore utorrent
Download utorrent for mac utorrent
Minimum System Requirements :
Processor: AMD CPU Phenom II X4 940 or Intel CPU Core i5-2500K @3.3GHz.
OS:Windows 7,8,8.1,10 (64-Bit Required)
Graphics: AMD GPU Radeon HD 7870 or Nvidia GPU GeForce GTX 660.
SOUND CARD: DirectX Compatible.
Storage: 40 GB Free Space.
Description :
Get Even is a frustrating game not because of anything to do
with the mechanics presentation or concept because those all range from
serviceable to really very intriguing. Get Even is frustrating to me because
it's a good enough game with a really solid concept that sets off the best
thriller we've seen in a game in a long time and then proceeds to squander it
all. The strongest element of Get Even is the story you are coal black and only
thing you know at the outset is that you're going to rescue a female hostage
and are warned not to follow through. You have your cell phone with a handful
of apps to help you navigate via heat signatures spot cleaned away blood and
scan evidence as well as a silenced pistol and a unique rifle I'll touch on more
in a moment. Giving you a taste of the kind of trained killer that black might
be, the rescue goes sideways and following that you're suddenly in a completely
new environment and onto a new unknown factor.
Ruining as few details as
possible the setup and structure of Get Even is almost immediately evocative of
PS1 classics LSD dream emulator. Black was not feeling those moments as you
were going through them rather they were being run back to him by the Pandora
unit. The sci-fi oculus like headset can viscerally bring people into memories
their own or others to be relived. Eventually you're pulled from reliving those
pivotal moments the reality of the saw as two amputated psychiatric hospital
run by the mysterious red. The doctor is lazy to reveal too much except for 2
things. He created the Pandora unit and black is supposedly here of his own
will to discover the truth about the girl. Perspective is the strength of the
story and often is not clear whether black or his recollection can be entirely
trusted. Memories can twist over themselves and start to glitch out if you
don't stick completely descript for sections that the brain has glossed over
becomes hugely abstract. Even when outside of the confines of a memory some
fantastic musical backing, sound design and changing environmental details
create very real feelings of unease and trepidation. It never actually trips
into Silent Hill territory or moves past thriller territory into horror country
but the audio has the kind of polish that gets into your head regardless. I briefly
mentioned the phone earlier and one of its many functions is scanning and
disparate pieces of evidence that black can uncover or naturally finds through
exploring his environment.
A sure way into the game you gain access to an investigation
room that both serves as the literal trophy corkboard web of evidence as well hub
to revisit past stages to search for what you missed the first time. This is where
I felt the plot of Get Even is let down a lot my chosen linear structure. The
story that they do tell is fine enough and the twist towards the end is great
but it would be just as great of a movie with little adaptation. Black is shuttled
from memory to memory and red helps clarify the major events of the memories as
you go through them. However, doing the amazing effort got into the atmosphere
it's not a huge stretch to seek it even break away from the hand-holding. it Get
Even had the bravery to let off a leash even to a degree allow the players to
use that investigation room to put those pieces together themselves and come to
their own conclusions or create theories as they go the game could easily have elevated
itself to the cult status enjoyed by games like zero escape the witness or Dark
Souls. The structure and narrative are there for it and what is there shows me
that this is a team that would hardly be able to pull it off. While the plot
and presentation surrounding it are by far the most exciting thing to talk
about for Get Even the rest really could be summarized as business as usual
unfortunately. Black has many cool uses for his phone that assist in solving
puzzles but they stopped as basic puzzles like turning off all the heated
valves to stop steam erupting from a pipe or tracking a wire back to the fuse
box. the occasional shooting almost always happens as you would expect it to
with a focus on stealth thanks to the one unique ID on the game the corner gun
allows you to pivot a firearm 90 degrees to either side suggesting a stealth
approach to every encounter between your map and the corner gun you're almost
over aware of your environment. As less of a matter of the usual peekaboo game
that most shooters are playing these days and more figuring out the puzzle in
how to take out the enemy without alerting them to your presence Failing just
reverts to the box standard cover shooting.
So, it's not crippling to fail it
but it does sting to lose the one interesting gameplay tidbit and Get Even. There
is something to love about Get Even and in fact it's easy to see where it could
have moved past just being good and launched into being great which is a shame
to see.
As the game is completely played from a first-person perspective,it has a full feature as of adventure, puzzle, and shooter games. Combat is analogous thereto of most first-person shooters, although it's discouraged, with the reason that killing people threatens the steadiness of the memory and will cause it to interrupt down completely. The player have a choice if they want it to play with aggression or play it in stealth way,which also affects the final ending they receive.So,with that this game become even more exciting to explore.You also has a small weaponry with you so that you can defeat enemies in your way, including shotguns , assault rifles, and pistols, also because if you choose to eliminate someone with a stealth kill at close encounters. One unique aspect of combat may be a device referred to as the CornerGun. When it's equipped, the player can turn the gun at a 90-degree angle and appearance and/or fire a weapon therein direction using the smartphone. Combined with the game's emphasis on using cover, it allows the player to fireside around corners or over the highest of low walls and tables.
Repack Features :
Based on Get.Even-CODEX ISO release: codex-get.even.iso (29,614,735,360 bytes)
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective Download feature: There are bonus OST files which you can skip downloading and installing.
Smaller Setup (archive) size (compressed from 27.6 to 13.4~13.5 GB)
Installation takes 25-45 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
Storage takes after installation : 30 GB
If you want to change the game language use "Language Selector.exe" in game's "Binaries\Win64" folder.
At least 2 GB of free RAM (inc. virtual) required for installing this repack
0 comments:
Post a Comment