ABSOLVER DOWNFALL


Release Date: August 29, 2017
Genres/Tags: Arcade, Fighting, Beat 'em up (Brawler), Third-person, 3D
Developer: Sloclap
Publisher: Devolver Digital
Platform: PC [Repack]
Engine: Unreal Engine 4
Steam User Rating: 67% of user reviews are positive (based on 7,451 reviews)
Interface Language: English, French, German, Spanish, Polish, Portuguese-Brazil, Russian
Audio Language: English
Crack: CODEX



Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent



Minimum System Requirements :

OS : Windows 7,8,8.1,10 (64-Bit Required).
Processor : Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equivalent.
Memory : 8 GB RAM.
GPU : Radeon HD 6850 @1GB or GeForce GT 560Ti @1GB.
DirectX : Version 9.0.
Network : Broadband Internet connection.
Storage : 7 GB Free space.



Description :

Absolver is one of those rare fighting games that feel remarkably different from its peers though challenging its combat isn't based on memorizing complicated series of attacks but rather on taking part in a master and apprentice system of sorts. The world around it feels underdeveloped however which leaves a lot of potential unfulfilled for now.

What's here is a beautiful but small open world a ruined Empire that often looks like a water color painting brought to life. It contains several widely different biomes and features Maps complex enough that it's sometimes easy to get briefly lost in the absence of a mini-map. It's a disappointment with a Spartan campaign set here ends abruptly only a handful of hours in revealing little about its attractive lore in its few cutscenes and scripted interactions with NPCs but of course the world is only a backdrop for the action which is beautiful and fluid to watch in motion and produces moments when the free-form battles end up looking almost choreographed. If Ubisofts for honor is about the brutality of melee combat the NEM solver is about its finesse. It concerns itself mainly with martial arts hand-to-hand violence and only occasionally yields the stage-two weapons you can summon or pick up in the environment.

One of the best features of absolver is the potential to develop a fighting style that feels uniquely your own the better name for absolver would probably be absolver in that you can slowly unlock every move you see an NPC or player using against you by dodging or blocking their attacks. As long as you go on to win those fights the moves are then available in your combat deck and you can then slot them into combo strings map to four different stances corresponding to your position around an enemy. That allows for some unique encounters in both world PvP and the one versus one arenas encountered throughout the 60 level journey. That’s especially true when you toss in variables like alternate attacks for each stance abilities like heels and knock backs map to the d-pad and separate combat decks that activate after you pick up weapons or summon them with shards you earn from taking damage. Weapons are always a risk though because they break easily and your opponent can knock them out of your hands and use them against you. There are four classes of a sort base around defensive abilities such as absorbing blows by moving the left thumbstick or evading them entirely but these are less the rigid roles of most RPGs and more like the canvas on which you paint with your palette of accumulated moves. You can mix and match the moves from one school with another for unique and creative builds. One problem though is that the blocking and dodging needed to learn all these moves often seriously bogs down the otherwise fast-paced action. Farming a mini boss for his or her moves can take long dull hours as the case of one who unlocks a drunken master said. Leveling itself has a bit of a problem as absolvo does a poor job of explaining the relation of attributes to combat styles and then doesn't let you respect your character once you understand them.

If thus encourage is playing with and against other players because learning skills by dueling or fighting mini-bosses alongside another person is much faster than against npcs it's fun and any griefing currently seems manageable as zones are based around having only three players in them at once. 3 vs 3 matches are planned but won't appear until later weapons are currently limited to swords and fist weapons with more interesting options like bo staffs on hold until later. Even crashes still happen particularly in the matrix like training room where your experiment with Dex.

Absolver is built on a strong foundation and the combat remains fun and seemingly balanced long after the short campaign. All the same absolver often feels like an early access game because of its brevity and the lack of things to do with its flexible fighting system outside of simple one-on-one duels. That said its existing best parts are addicting and polished enough to possibly make the others worth the wait few fighting games have looked as beautiful and few have felt this unique.

Absolver is a martial arts-focused action game with a role-playing system .It is a PC game published by Devolver Digital and developed by Sloclap  for Windows and PlayStation 4. in this game, players control warriors and with them you fight with other players and you have to prove their that you with it and you can join the Absolver peacekeepers. The full game story-line is based  on the human being development of those characters as they all fight to get out from  their place within the retarded empire.The worriors have so many diffrent types of special fighting moves that can also be customized within a "combat deck" full of cards, where is each and every card is used to a special move. Players earn equipment, cards, and weapons by progressing through the sport. Absolver is an action role-playing game supported martial arts fighting, featuring a seamless open world with shortcuts and free-roaming, and merging single, cooperative and competitive play within the same campaign, which is played from a third-person perspective.Players build custom combinations of strikes, parries, and feints to fight other players and computer-controlled characters.Players control warrior characters referred to as Prospect who travel the fictional land of Adal to fight other players and prove their worth to become one among the Absolver peacekeepers.As a players plays and progress is the game to unlock new equipment and armor, combat styles, and weapons,usually as "loot" dropped by defeated enemies.



Repack Features :

Based on Absolver.Downfall-CODEX ISO release: codex-absolver.downfall.iso (13,737,689,088 bytes)
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Smaller Setup (archive) size (compressed from 12.8 to 6.9 GB)
Installation time takes : it takes approx 5 to 15 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: 23 GB
At least 2 GB of free RAM (inc. virtual) required for installing this repack
Repack uses XTool library by Razor12911



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.




INJUSTICE 2



Release Date: November 14, 2017
Genres/Tags: Arcade, Fighting, Side, 3D
Developer: NetherRealm Studios
Publisher: Warner Bros. Interactive Entertainment
Platform: PC [Repack]
Engine: Unreal Engine 3
Steam User Rating: 81% of user reviews are positive (based on 1,671 reviews)

Interface Language: English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian, Simplified Chinese
Audio Language: English, French, Italian, German, Spanish, Portuguese-Brazil
Crack: built-in (Voksi + CODEX Emulator)



ATTENTION! The minimum size of the setup is just 32.3 GB, read setup features section for details.





Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

OS : Windows 7,8,8.1,10 (64-Bit Required)
CPU : Intel Core i3-2100, 3.10 GHz or AMD Ryzen™ 5 1400, 3.2 GHz or  AMD FX-6300, 3.5 GHz.
Memory : 8 GB RAM.
Graphics : NVIDIA® GeForce™ GTX 780 / AMD® Radeon™ R9 290 or RX 570.
DirectX : Version 11.
Network : Broadband Internet connection.



Description :

Like its cast of DC heroes’ injustice 2 is exceptional the flight mechanics have been guided in the right direction following 2013's injustice gods among us there's an unbelievable amount of content it looks amazing and even its joyless story line can't take the fun out of its unrivaled combo system.

Injustice 2 strikes of fine balance between retaining the strengths of gods among us and making smart changes to improve mechanics. it's got new versions of all the fun environmental attacks, flashy transitions and over-the-top super moves but it feels and plays better thanks to things like letting you spend meter to gain invulnerable movement in order to escape projectile happy enemies or block some environmental attacks. There’s even a global increase in speed which makes mattress feel quick and agile. That’s a great change from this sometimes plotting pace of gods among us. One of the foremost most impressive mechanical aspects is injustice 2’s combo feature you can bounce your opponents off walls or the ground and toss them very high up into the air for more powerful juggle combos. Spending meter may alter the traits of a special move and open up new uses for combos it's a sheer joy once you've begun to master it.

I wasn't a fan of the dark take on DC's heroes and gods among us which is a what-if story about Superman going off the deep end after a tragic loss. So even though injustice 2's character animations and cutscenes and in-game are outstanding and border on photo realism for certain characters. I found little to love about the way they're presented here even beloved symbols of light and hope advocate killing their enemies, arguing that the harrowing events around them is the result of not having totally forever dispatched their villains in the past. Like the recent DC films injustice 2 confuses bleakness for gravity and it makes it hard to find characters to root for. Also this version of the Joker is just the worst.

On the other hand I love the multiverse mode this is finding game's answer to destiny in that it gives you the opportunity to level up your fighters earn an equip stat boosting gear for them and use those power gains to take on increasing challenges that change everyday. I was pleased to see that the more rare equipment changed characters appearances allowing you to tailor a unique look for your fighter even when the stat bonuses that come with them are turned off for competitive play. This is just a few of the huge range of parts to choose from. The sheer depth of content present might get intimidating for a newcomer once they begin to fully grasp what they're getting themselves into. though there are both general and character specific tutorials these walkthroughs only scratch the surface of the juggernaut beneath especially, in the case of the latter character training gives a brief overview of the bare basics for each face on the roster but the gap between those introductory fundamentals and the 20 hit 600 damage combos is wide and in just two does little to guide beginners across it. As Compared to Street Fighter 5 submission modes which tells you useful and easy to learn combos of accelerating difficulty and justice 2 have character tutorials relate only the bare to urge you started if you're new to fighting games you should know that pushing your success beyond the beginning stages will take some practice and time. In our testing on live servers the online multiplayer was as solid as a Kryptonian with minimal frame delay and no freezing or lag stutters with more and more opponents taking the fight online I noticed no initial stress to multiplayer servers and was still able to easily find ranked opponents to pummel. Injustice 2 even helpfully includes delay simulation in its trading mode options allowing you to replicate the slight amount of input delay you'd get playing a match online to help you hone your online combo execution.

Injustice 2 Speights improve on gods among us in nearly every way specifically addressing fan concerns about movement speed and giving you new ways to burn meter. Visually, the DC roll call shines even as they star in a flat and a necessarily grim story. The unrivaled amount to single-player content to explore especially the highlight multiverse mode and the height of a justice juice skill ceiling make it an easy environment in which to lose hours of your day without even challenging another human or giant telekinetic gorilla as it were.

Injustice 2 is a fighting pc game published by Warner Bros. Interactive Entertainment and developed by NetherRealm Studios.The game is released worldwide on 11,May,2017 but only for the Xbox One and PlayStation 4; the game is relesed on Microsoft Windows in November 2017. Injustice 2 have a replacement option known as the Gear System, a dropping system which consist loots that give players some equipment and  costume pieces with  which  they will be customize characters' skins and also customise their stats and abilities.Director Ed Boon also sought to include gameplay mechanics employed by multiplayer shooter games, like personalization, character creation, loot, and leveling up, into the fighting game genre, which led to the event of the Gear System.Injustice 2 may be a fighting game during which players compete in one-on-one combat using  mostly characters from the movie franchiese from DC Universe and so many other third-party franchises. Using so many different and unique combinations of  buttons and anlges, players must perform special moves ,basic attacks, and combos to dominate their opponents and to wreck and knock out the opposing fighters.



Setup Features :

Injustice.2.Update.11.Crack.Only-Voksi (217 MB) applied over
All released DLCs are included and activated
Completely Lossless and MD5 Perfect : All the files are completely original after installation. (when installed with all languages)
NOTHING ripped, NOTHING re-encoded
Selective Download feature: you can skip downloading and installing of file you don't need like credits videos and voice packs.
Smaller Setup (archive) size (compressed from cumulative 52.3 to 32.3~37.3 GB, depending on selected components)
Installation time takes : it takes approx 1 hour on 8-threads CPU and it takes approx 2 hours on 4-threads CPU and it takes up to 4 hours on 2-threads CPU
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 52 GB
If you want to change the game language use "Language Selector.exe" in game's "Binaries\Retail" folder.
Repack uses ZTool library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack



Selective Download :

skip downloading and installing of Voice pack file you don't need.Here is the list of such files:
fg-selective-english.bin (REQUIRED for English, Polish and Chinese users)
fg-selective-brazilian.bin
fg-selective-french.bin
fg-selective-german.bin
fg-selective-italian.bin
fg-selective-spanish.bin
fg-optional-credits.bin



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.





HALO WARS 2



Release Date: February 21, 2017
Genres/Tags: Strategy, RTS, 3D
Developer: Creative Assembly, 343 Industries
Publisher: Microsoft Studios
Platform: PC [Repack]
Engine: in-house

Interface Language: English, German, Spanish, Italian, French, Portuguese-Brazil, Russian, Polish, Japanese, Korean, Simplified Chinese, Traditional Chinese
Audio Language: English, German, Spanish (Latin America), French, Portuguese-Brazil
Crack: built-in (CODEX, config modified by Ston3Cold)



ATTENTION! The minimum size of the setup is just 12.3 GB, read setup features for details.





Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

OS: Windows 10 (64-bit Required).
CPU: Intel Core i5-2500 3.3 GHz or AMD FX-4350 4.2 GHz.
RAM: 6 GB System Memory.
GPU RAM: 2GB Video Memory.
GPU: Nvidia GeForce GTS 450 or AMD Radeon HD 7750 2GB.
DX: DirectX 12.
Storage: 25 GB Free Space



Description :

It is said that in the land of the blind the one-eyed man is king in that sense Halo Wars 2 is the de facto king of realtime strategy games on consoles. Where the venerable genre barely exists but compared to the best RTS games its campaign missions are flat its distinctive blitz multiplayer mode sacrifices the stability of a level playing field for fast action.

Instantly recognizable vehicles like warthogs and banshees Granton inherited personality to what is otherwise a fairly standard set of units. The single-player campaigns 12 missions took me roughly eight hours to complete including restarting a couple of them a few times. The mission design is nothing special leaning heavily on hero focused objectives of leading your spartans around the map and holdout missions against waves of enemies. There’s enough variety but only a couple think outside the box. Between missions are some exceptionally well animated cutscenes that tell the story of the UNSC starship spirit of fire. The latest Cortana stand-in isabel is surprisingly endearing especially next to the wooden captain Cutter and his three interchangeable Spartans. The new brute villain a tree ox fades into the background after a spectacularly intimidating introduction but his presence is still felt through Isabel's fear of him. On Xbox one I ran into numerous bugs in the campaign including several crashes and hangs and mission events failing to trigger it's an inconvenience I didn't expect to find in a game carrying the halo name.

We're Halo Wars feels most limited is in its controls both on console and PC. As impressive as it is that just about everything you'd want to be able to do in an RTS works reasonably well on a gamepad. It’s just too slow to select and micromanage your units effectively in combat. I expect most people will get through the campaign largely by selecting all units on-screen and throwing them into battle to fend for them and on PC a broken mini-map and other awkward controls make it feel substandard next to the likes of Starcraft 2. support powers help compensate for the lack of micromanagement dexterity, some of these are strikingly powerful when fully upgraded such as these Archer missiles that destroy a swath of enemies and the extremely useful ODST soldier drums. Using them at the right moment feels great and can absolutely turn the tide of a battle or soften up enemies who have clustered around the control point.

On top of the standard death match mode Halo Wars twos territory controlled domination matches get the support power as many moments to shine and because you're given the choice of seven commander characters with different sets of support abilities you have a lot of options then. On the other hand there's not a lot of room to experiment with base building options because placement is so rigid. There’s also another territory control mode called stronghold where you're competing to control the most base building locations on the map when the timer ends. The twist is that everyone has completely unlimited resources I call it a fun diversion like playing with Goofy cheat codes on. Blitz is the big one with no bases or unit production to worry about it's all about fast battles. Reinforcements are zapped in from a deck of collectable cards which is a cool idea on paper because it prevents you from simply repeating the same successful tactics over and over again. Improvisation feels good but I don't think it's a great fit for a competitive game because all too often you win or lose based on the luck of the draw instead of skill. Finally there's a single-player and co-op variant of blitz called firefight that's about holding out against ever increasing waves of enemies as they try and overwhelm you. Beating up on AI is a much better use of the cart mechanic.

Halo Wars 2 will scratch a real-time strategy itch and gives you a dose of Halo universe flavor with an honest story but it won't go much deeper than that a run-of-the-mill campaign controls that hamper micromanagement and multiplayer that relies on luck limit its long-term appeal but it's fast and flashy action make it fun for a while.

Halo Wars 2 may be a real-time strategy (RTS) computer game developed by 343 Industries and artistic Assembly.The game is honorably published by Microsoft Studios and released in 21,Feb,2017 on playstation,Xbox and Windows.the game play of Halo Wars 2 designed on the inspiration from its sequel ; players construct a base of operations and command armies from a bird's-eye view of the battlefield.The game are often played employing a gamepad or employing a mouse and keyboard.Like its sequel Halo Wars 1, the game have two playable modes within the game: the United Nations Space Command (UNSC),humanity's main military arm,which is from the primary game, and also alien mode inspaired to as the Banished, who function replacement for the Covenant.Animated cutscenes and dialogue precede each mission to supply context and integration with the game's story.



Setup Features :

Based on Windows Store release: 48.1 GB, thanks to osb79
"Missing saves" workaround solution by FitGirl included ;) For solution to work you MUST select "Saves" folder inside game's folder on the first launch and you must run the game ONLY via desktop icon
Completely Lossless and MD5 Perfect : All the files are completely original after installation. (when installed with all languages)
NOTHING ripped, NOTHING re-encoded
Selective Download feature: you may skip downloading and installing of credits/background videos and voicepacks you don't need
Significantly smaller archive size (compressed from 48.1 to 12.3~17.4 GB, depending on selected components)
Installation time takes : it takes approx 10 to 30 minutes (depending on your system and selected components)
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 48 GB
Repack uses ZTool library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack
If the crack doesn't work for you, reinstall Windows Store, Xbox and Xbox Identity applications, turn on Developer Mode, turn off Hyper-V support and then run "Install Crack.bat" in AppFiles folder to reactive the crack



Selective Download
:

You have ability to skip downloading of useless trailers and voicepacks you don't need. Here is the list of selective and optional files.
fg-optional-videos.bin (Credits videos and animated menu backgrounds)
fg-selective-english.bin (Required for all languages without their own voicepack; May be required for all other languages as well)
fg-selective-brazilian.bin
fg-selective-french.bin
fg-selective-german.bin
fg-selective-spanish.bin



Hellblade : Senua's Sacrifice



Release Date: August 8, 2017
Genres/Tags: Action, Slasher, Third-person, 3D
Developer: Ninja Theory
Publisher: Ninja Theory
Platform: PC [Repack]
Engine: Unreal Engine 4
Steam User Rating: 88% of user reviews are positive (based on 990 reviews)

Interface Language: English, French, Italian, German, Spanish, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian, Polish, Portuguese, Portuguese-Brazil, Russian, Simplified Chinese, Swedish, Traditional Chinese, Turkish
Audio Language: English
Crack: built-in (RELOADED + Patch to GOG DRM-free)



ATTENTION! The minimum size of the setup is just 7.7 GB, read setup features section for details.




Download : 


Download utorrent for windows utorrent
Download utorrent for android  on playstore utorrent 
Download utorrent for mac utorrent




Minimum System Requirements :

CPU : Intel i5 3570K / AMD FX-8350.
OS : Windows 7, 8, 10.
Grapchis Card :AMD Radeon R9 280X 3GB or GTX 770 with 2GB VRAM.
Storage : 30 GB Free Space.




Description :

Hellblade Senuas Sacrifice uncover sort of a goo-looking, dark, tense visual novel placing the outstandingly raw human performance of its main character front and center on her great journey into the land of the Northman. Her story is one of confusion sadness fear and loss and it's punctuated by moments of beauty and strength that has left a lasting impression on me.

But as impressive as its story is developer ninja Theory's smart design reinforces the sensory nature of the harrowing tale through subtle and intuitive mechanics. It’s vivid and liberal use of audio and visual distortion and trickery to convey the frightening effects of psychosis, hallucinations and delusions are married with the gameplay elements for an experience that rarely ever grapples over whether it's a game or story. For example, there's no HUD in hell-blade yet a course of voices shout panicked advice at senua and terror down. There’s no combat tutorial there's no objective marker or mini-map. Hell-blade is a game that you're not supposed to trust because what you see or hear or feel is rarely truthful and because of that there are moments of terrifying tension that gave me an amount of anxiety and panic that's borderline uncomfortable. Most of the game revolves around sin ewis perception of her environment you'll scour each area lining up beams or trees so the shapes of the world around her take on significance. As new elements are added these puzzles take on new layers of depth and meaning and many of those moments are profoundly rewarding when you uncover something new like a hidden path that can only be seen through a specific portal. Surprisingly combat and hell-blade is more of a palate cleanser than a core element. It punctuates a story with wave-based enemies that block progress until defeated. The simple nature of its design struck me as obligatory for the sake of interactivity rather than necessary for the experience but depth in combat eventually reveals itself near the end of the journey or an enemy variety and difficulty spike and yet like most of hell-blade. Combat is still a tense experience knowing that dying too many times in or out of combat will cause your safe to be deleted and you'll be forced to start from the beginning for real.

Hell-blade is a master class of atmosphere storytelling and the marriage of mechanical and conceptual design. while there are moments that feel shoehorned in to remind us that were playing a video game the care and attention ninja theory have clearly poured into seonhwa and her story are nothing short of amazing. this is a game everyone should play and I'm thankful for the opportunity to have lived inside the mind of sin UO however briefly.




Setup Features :

Based on Hellblade.Senuas.Sacrifice-RELOADED ISO release: rld-hesesa.iso (13,877,149,696 bytes)
Hellblade Comic from GOG Goodies added
Completely Lossless and MD5 Perfect : All the files are completely original after installation.
NOTHING ripped, NOTHING re-encoded
Selective download feature: you may skip downloading and installing of game documentary video (you can watch it here any time: https://www.youtube.com/watchv=rEfUajzJv5U)
Significantly smaller archive size (compressed from 12.9 to 7.7~9.5 GB)
Installation takes 10-15 minutes (depending on your system)
After you install the game there will be a integrity check to make sure that everything is installed properly.
HDD space after installation: up to 22 GB
Changed language by editing "Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api.ini" file if you play the Steam version
Use "language_setup.exe" in game root to change the game language if you converted the game to GOG version
Repack uses pZlib library by Razor12911
At least 2 GB of free RAM (inc. virtual) required for installing this repack



IF YOU HAVE ANY KIND OF PROBLEM DURING INSTALLATION PLEASE COMMENT BELOW.



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